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 Community Build #12 "Race Cars"

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Skid
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PostSubject: Re: Community Build #12 "Race Cars"   Tue 19 Jan 2016, 12:38 am

Nice work modifying the valve covers Mitch. Front end of the chassis/suspension looks like it's going to be delicate work.

I built the front suspension and front chassis rails but left off the front bulkhead as the instructions would have it.

I then installed the interior to one side along with the bulkhead and rear springs, followed by the other half of the body.



This means I can now clean up those middle of body seams and give it the final colour coats, without the nightmare of masking off the front suspension, as by lightly pinching the rear of the chassis rails, the whole assembly slides in nicely.



Also built and painted the engine plus HT leads and hard and flexi fuel line:


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PostSubject: Re: Community Build #12 "Race Cars"   Tue 19 Jan 2016, 11:07 pm

I'm getting frustrated with this one as it appears I didn't get a good key for the primer/paint and it's flaking off as I do the body halves seam clean up. I should have left the gloss until after the clean up......... that's what I get for trying to take a short cut!!!

It's going to have to be split apart and done properly but I can't cope with that on my temporary limited bench, so it's going back in the box until later in the year.


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john2308
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PostSubject: Re: Community Build #12 "Race Cars"   Wed 20 Jan 2016, 4:07 am

That's a bummer Al
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Speed Racer 65
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PostSubject: Re: Community Build #12 "Race Cars"   Wed 20 Jan 2016, 1:27 pm

That's disappointing Al, it was looking good. I know you can fix it but it is hard to work on something like that will a limited bench.
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PostSubject: Re: Community Build #12 "Race Cars"   Wed 20 Jan 2016, 7:36 pm

So sorry about the paint.  Well, now there's time for other projects!!!!
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PostSubject: Re: Community Build #12 "Race Cars"   Thu 21 Jan 2016, 2:49 pm

Setbacks are always a bummer, but don't let it get you down, Al.
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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 12:20 am

Thanks guys.

RetiredMike wrote:
Setbacks are always a bummer, but don't let it get you down, Al.

It won't Mike!!!

OK..... let's try again.

Alfa Romeo 155 V6 Ti Jagermeister livery. DTM version. 1994. Gabrielli Tarquini drove one of these (minus all the body kit) to victory in the 1994 BTTC championship and it seemed to be cornering on two wheels most of the time!! LOL. Awesome car, awesome driver.



All the parts cut from the sprues and cleaned up, paint and primer added to box. Now I just need to do the 'Shake and Bake Baby' and she'll be done!!!!    


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Last edited by Skid on Sat 23 Jan 2016, 12:26 am; edited 1 time in total
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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 12:24 am

NIce 2nd choice Al, couple o weeks and you will be churning them out!!
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Sam
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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 1:10 am

I think this is his THIRD choice Ash.



Great car Al, I saw a pic of all the Jagermeister sponsored kits all together and they looked cool ! I built the Beemer a few years back.
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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 2:57 am

Great kit, good choice. Time to get shake'n and bake'n Al.

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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 10:34 am

Nice progress everyone.
Mitch: The engine looks really promising. I love anything with a supercharger.
Al: I'll be very interested to see something so orange.
As for me, some progress made



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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 12:59 pm

Looking good Cole.

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PostSubject: Re: Community Build #12 "Race Cars"   Sat 23 Jan 2016, 2:12 pm

Everybody looks to be moving along nicely with their projects.

I got some more assembled last nite.






And I got the bodywork primed.


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PostSubject: Re: Community Build #12 "Race Cars"   Sun 24 Jan 2016, 12:05 pm

Looking good, Guys.
Shame about that Talbot, Skid !

Love that era or racers !!
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PostSubject: Re: Community Build #12 "Race Cars"   Sun 24 Jan 2016, 3:48 pm

Nice work on the Peugeot Cole, are you going to mucky up the body?

When the group B cars were banned, after the death of Henri Toivonen and co driver Sergio Crsto, Peugeot converted one of the cars to compete on Pikes Peak. Take a look at this vid. Awesome driving. Check out how close to the cliff edge the outside rear wheel comes at 3.51.



Looking good Paul but I thinks you need some wash on the rads.

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PostSubject: Re: Community Build #12 "Race Cars"   Sun 24 Jan 2016, 4:27 pm

I love this Pikes Peak video. One of the best!!

Too bad they now have paved it over. This race was much better in the dirt. Glad I got to be part of a big rig race team back when it was dirt. Something I will never forget!!
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PostSubject: Re: Community Build #12 "Race Cars"   Sun 24 Jan 2016, 5:31 pm

That was awesome. It looked as though he was catching a car in front a few times. Nothing beats that rush of adrenalin and razor sharp focus paired with the tunnel vision you get. Best high in the world!

Thanks for posting that Al.

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PostSubject: Re: Community Build #12 "Race Cars"   Sun 24 Jan 2016, 6:16 pm

Nothing beats that rush of adrenalin and razor sharp focus paired with the tunnel vision you get. Best high in the world! wrote:

You got that spot on Curt!!

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PostSubject: Re: Community Build #12 "Race Cars"   Sun 24 Jan 2016, 8:12 pm

Great work going on here this CB.

I'm still in it, but have been busy dealing with a new laptop I bought the wife for Christmas.  Not sure if it's Windows 10 or the quirky wifi card or a combination of both.

However, the build goes on.  I shot the body in Testors flat enamel.  Then tried to coat it in Gloscote.  It resulted in a sort of micro-crazing.  Something a little sanding will have to fix up.

Tire sides were painted semigloss black.  The two-piece plastic tires had no tread so I used a sharpie over grey and then did a rub of black over it.



Half shafts are painted.


I began dry fitting pieces since I don't particularly like putting these articulated suspensions together.  The obvious location of the engine made the half shafts locate on an angle which seemed wrong.


The rear bulkhead didn't quite locate properly - the pin on the trans should fit in the bulkhead.


The instructions aren't clear on where to attach the engine in this area.



So, what I'm doing is to ignore the instructions and assemble the things whose location is fixed and can't be adjutsted.  Then put in things that are adjustable. This is where it's at right now.  There were no gauges supplied, so I used some decals I made that fit.  The dash panel was BMF'd and then painted over, allowing a ruboff of the gauge surrounds. Interior was also BMF'd.


The steering wheel didn't look right from photos, so I used something from the parts box that was closer.


Mike
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PostSubject: Re: Community Build #12 "Race Cars"   Mon 25 Jan 2016, 12:36 am

Great work on the wheels Mike and the dash looks spot on too.

What on earth were MPC thinking off with that steering wheel???

Got the engine assembled and painted. I may not wire it as it's almost all hidden under the air box.

Can't find a good photo of the dizzy but I'm assuming it's at the top of that weird tower thingummie!!


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PostSubject: Re: Community Build #12 "Race Cars"   Mon 25 Jan 2016, 2:51 am

Mike, nice work with the BMF.

Al, I agree.  Wiring would be hidden.  And I thought about washing the rads, until I realized that the body won't be removable. So the radiator detail is hidden.

The motor detail is done.





I also got the wing assembled and tried it on along with the tires.



Bodywork gots its color.


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PostSubject: Re: Community Build #12 "Race Cars"   Mon 25 Jan 2016, 6:29 am

Your Ferrari is looking good 2whl
Al; I have this in mind for a diorama. Not so dirty, but this way one can see the undercarriage as well. The only problem is I have no driver or navigator figures.

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PostSubject: Re: Community Build #12 "Race Cars"   Tue 26 Jan 2016, 2:54 am

The interior is finished. Now for the roll cage.



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PostSubject: Re: Community Build #12 "Race Cars"   Tue 26 Jan 2016, 6:03 pm

, Those seats really look good.
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PostSubject: Re: Community Build #12 "Race Cars"   Tue 26 Jan 2016, 6:12 pm

Front dashboard is very cool!  It's a long way from the '60s in technology!
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